

Once all three champions have been killed, a beacon of white light will appear at your location, and the message "You have proven yourself worthy. Once you defeat a champion, you will lose the related Resonance buff, as you no longer need it. Located on the southwest edge of the maze.To mitigate the high damage pressure from this champion, consider bringing condition removal skills.All of his attacks inflict three stacks of Vulnerability each, resulting in a consistent 12-15 stacks on a single player if he focuses on them.The three champions, the buff required to damage them, and their locations, are: This will begin Defeat the spirit champion (80) for the relevant champion. Instead, you must interact with the spirit orb in the center of their arena, and select the option to start the encounter. In the initial state of the mini-dungeon, the champions have not yet spawned. Encroaching Darkness is not applied within the arenas, meaning you can safely focus on the fight. The entrance to each champion's arena is blocked by vines, which will withdraw as you approach, allowing you in. They can be dodged or blocked, or you may use stun breaks to escape if you are caught in one. Not only does this slow your navigation of the maze, if you're already low on health you will probably go down due to Encroaching Darkness. Avoid these at all costs: after a short delay, they will inflict Grasping Darkness and Stun you for 5 seconds. Navigating the maze is further complicated by small orange AoEs which will appear on the ground as you move around. To avoid being downed, you must regularly take breaks at the lanterns throughout the maze, which grant Lantern Light, healing you and protecting you from the darkness while you are in their AoE.
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As soon as you are downed while under this effect, you will be teleported back to the start of the maze, and restored to full health. Its damage is minor at first, but scales up over time, eventually downing you. While inside the maze, you will take constant damage from Encroaching Darkness. The champions, and their related buffs, may be collected in any order.

The totems will spawn randomly throughout the maze, one for each color. You cannot damage them until you collect the matching buff from totems found throughout the maze. Each champion has a colored Resonance buff, either red, green or blue. To complete the mini-dungeon, you must kill three champions located in arenas around the maze. Spoiler alert: The hidden text contains spoilers relating to the solution to the Zen Daijun maze mini-dungeon.
